Posted By: XD1v0
ENABLE_RENDER - 08/17/09 17:10
I think useful to have some info in ENABLE_RENDER event about rendering primitive and lights that in range of this object. I do not talking about entity mesh render, i mean rendering of terrain chunk and primitive of main level geometry .
For example set hit.chunk structure before calling event,and same for the light.
I guess i do not make English errors , and i hope that you understand me correctly.
For example set hit.chunk structure before calling event,and same for the light.
I guess i do not make English errors , and i hope that you understand me correctly.