Models with more Polygones

Posted By: RaceBert

Models with more Polygones - 09/09/11 10:17

Hello Conitec,

sometimes it is more comfortable to use models with more polygones. It would be helpful to use modes up to 200k of polys.

Maybe I am lone with my wish, am I?
Posted By: Sajeth

Re: Models with more Polygones - 09/09/11 12:19

I think if you're using a single model with more than200.000 polygons, chances are very high that you're doing it wrong.
Posted By: rojart

Re: Models with more Polygones - 09/09/11 12:36

Was already suggested, see here.
Posted By: Slin

Re: Models with more Polygones - 09/09/11 12:37

It depends a lot on what it is about. It for example isnīt the worst idea to have a complete level in one mesh with different materials, where you push all vertex data at once to the graphics card and then always setting the materials and drawing with the indices for that materials triangles. The fewer materials the faster it is of course, but it helps to reduce some of the CPU overhead one would have without sharing big chunks of vertex data.
Another example could be some kind of tool simulation, where you only have like 5 objects of which two or so have to be extremely detailed. But there it is of course the question if it in the end makes a visible difference between 60k and 200k polygons.
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