Bug of Multitexture Model In 3DGS

Posted By: TrQuocAn

Bug of Multitexture Model In 3DGS - 08/09/09 07:09

Hi everyone !
I found a bug of 3DGS. It made the engine acknex crash and "Don't send" panel apear !

Show the video :

http://www.youtube.com/watch?v=F9CI6erUj8k

and you can download my bug sample here :

http://www.mediafire.com/download.php?f2xmznmjtzd
Posted By: TrQuocAn

Re: Bug of Multitexture Model In 3DGS - 08/10/09 01:34

anyone....?
Posted By: DJBMASTER

Re: Bug of Multitexture Model In 3DGS - 08/10/09 01:43

This isnt a bug. It is caused because both the Station, and the moving entity have the 'me.polygon = on;";

From the manual >>>

"Only one of the objects involved in a collision should have a polygonal hull".

Therefore remove 'me.polygon = on;" from the 'Station' action.
Posted By: jcl

Re: Bug of Multitexture Model In 3DGS - 08/10/09 08:21

In fact it is a bug. Thanks for reporting it! This will be fixed in version 7.81.

As a workaround, add two more dummy textures to your model. It should then not crash anymore.

Colliding two models with polygon flag is a mistake in the script, and will lead to entangled models, but will not cause a crash.
Posted By: TrQuocAn

Re: Bug of Multitexture Model In 3DGS - 08/10/09 15:33

Originally Posted By: jcl
In fact it is a bug. Thanks for reporting it! This will be fixed in version 7.81.

As a workaround, add two more dummy textures to your model. It should then not crash anymore.

Colliding two models with polygon flag is a mistake in the script, and will lead to entangled models, but will not cause a crash.


thanks a lot ! that's what I want to say Man !
:D:D:D
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