Texture

Posted By: Dante_Scott

Texture - 11/23/08 05:19

This is making me very mad, to the point were I cant stand it. Please somebody help.

-The problem is I try to add a texture in MED, but the tecture won't appear on the figure. When i add a material it always appears. It makes me mad that the material will work, but not the texture.

-Also I am mad about nobody answering to any of my posts.

-So, thanks to all the people that do take the time to help.
Posted By: Quad

Re: Texture - 11/23/08 09:28

do you have your UVs set up?
Posted By: tkunze

Re: Texture - 11/23/08 09:39

Is the problem that the texture does not appear when you build the level or don't you see the texture in MED itself?

If the texture is not shown in the level the following will help:


GoTo:

Edit -> ManageSkins -> Button: SkinSettings -> TextureFormat -> Select 24bit or lower (not 32 bit) and hit Button OK
Posted By: kwpsp

Re: Texture - 11/23/08 12:21

Hey,
I had the same problem,
if you import your object in MED, then export it again from your
modeling programm, it's a really bad bug.
But it should be work after exporting again
kwpsp
Posted By: Dante_Scott

Re: Texture - 11/23/08 13:07

Okay, Thanks for all your help. BUT! None of these methods work.

-I don't know how to tell If I have my UVs set up.

-To point out my problem, because apparently nobody can tell. I can't see the texture in MED at all. I am not creating the model in another program. I am just making a square in MED, and trying to add a texture to it

-Thanks again for all the people that help. Also have already helped.

-I will tell you if I finally fix my problem
Posted By: PlaystationThree

Re: Texture - 12/06/08 01:43

Select everything in MED and Edit->Create Atlas Mapping then File->Skin Editor and you should be able to setup your UV coordinates.
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