Posted By: Mysterious
Goto Position - 09/06/09 10:30
Hi
I am wondering what is the best practice to make an Entity following another movable Entity ?
thanks
Posted By: Fab4
Re: Goto Position - 09/06/09 18:14
I wouldn't do it this way...
calculate the distance between the two objects
sqrt(pow(player.x-my.x,2)+pow(player.y-my.y,2))
and let him look at the player.
if the distance is bigger than (for example) 20 make him move until the distance is smaller than for example 10 make him stop.
you will only have a problem with obstacles.
edit:
tell me if you need a code for this.
Posted By: DJBMASTER
Re: Goto Position - 09/06/09 18:29
I wouldn't do it this way...
calculate the distance between the two object
sqrt(pow(player.x-my.x,2)+pow(player.y-my.y,2))
The vec_dist function does this for you.
Posted By: Mysterious
Re: Goto Position - 09/07/09 04:59
Thanks all
@Fab4
I don't care about obstacles
well, a piece of code will be nice
thanks for your time
actually I want the camera to follow the player (something like Prince of Persia camera)