using car template scripts-- car hits invisible wall

Posted By: vertex

using car template scripts-- car hits invisible wall - 06/13/10 11:09

Using car template scripts in version 7.85, the car hits an invisible wall and stops on terrain created in MED. It happens in several areas without apparent reason. I have turned on wireframe and see no obstructions.

The world includes a skybox and terrain. The terrain has been scaled up.

I've played around with wheel scale and shape along with a multitude of other settings.
Posted By: Muhsin

Re: using car template scripts-- car hits invisible wall - 06/13/10 20:22

have you set the terrain's POLYGON flag?
Posted By: vertex

Re: using car template scripts-- car hits invisible wall - 06/14/10 01:08

Yes, I did. I tried all the collision settings available under properties.
The terrain is scaled up in WED, but I don't know.

It's using the default car settings currently. I thought maybe I had messed with those settings so much that something went crazy so I just took it back to default settings.
Posted By: Afox

Re: using car template scripts-- car hits invisible wall - 09/09/10 22:35

Did this ever get resolved? I have the same problem
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