Posted By: Delirium
Surface too large to map - 11/05/11 23:07
I have a level with a simple rectangular floor. It loads and runs fine. However when I zoom out in the top view and enlarge the floor to make room to put lots more things, when I try to compile and it now gives a critical error "Surface too large to map."
Should I make the nexus larger? How much larger? What is a nexus anyway? Is that the problem? I should have gigs to spare in the computer memory. Demos with much larger areas to walk on run fine. Whats up with surface too large to texture and what can I do about it?
I would like to put a simple concrete texture on the whole floor. It can even be flat if it has to be.
???
Should I make the nexus larger? How much larger? What is a nexus anyway? Is that the problem? I should have gigs to spare in the computer memory. Demos with much larger areas to walk on run fine. Whats up with surface too large to texture and what can I do about it?
I would like to put a simple concrete texture on the whole floor. It can even be flat if it has to be.
???