Posted By: Carlos3DGS
Integrating mod support - 05/23/12 17:11
I'm not sure this would be possible, but the idea just popped into my mind. In other games you can put custom scripts into a folder and load the mod from an in-game menu.
I'm not sure if a compiled 3DGS exe is able to load and run any form of external non-compiled code, but it would be great if it could.
Does anyone know if there is any way this is possible? (Or is anyone sure this is impossible)
I'm not sure if a compiled 3DGS exe is able to load and run any form of external non-compiled code, but it would be great if it could.
Does anyone know if there is any way this is possible? (Or is anyone sure this is impossible)