Posted By: mschoenhals
Level Load Behavior - 01/30/14 17:29
I have created a level load behavior that works fine to load the second level. Trouble is, I want to create more than one level and that would mean creating a different behavior for each level. I'd like to create a behavior that brings a up a pop-up that I can type in the name of the new level (and thus not code a different behavior for each level).
Here's what I have so far:
Any ideas would be really appreciated!
Here's what I have so far:
Code:
function level_Change() { while(1){ if(event_type == EVENT_PUSH){ wait(3); level_load("shooter.wmb"); //use this if you are making level 2 wait_for(level_load); //use this if you are making level 2 return; //use this if you are making level 2 } wait(1); } } action touch_Entity() { my.emask = ENABLE_PUSH; my.group = 2; while(1){ wait(1); my.event = level_Change; } }
Any ideas would be really appreciated!