256 colors panels

Posted By: nunofontoura

256 colors panels - 07/17/06 22:21

I'm using about 60 different PCX panels in a game. I'd like to use 256 colors panels do decrease the final size of the game files. But, when I open one of these panels, it shows miscolored graphics.

Everything is fine when I use 16 bit panels. Is there a way to use 256 color graphics panels in a 16 (ou 32) bit game?

Thnaks in advance.
Posted By: ulillillia

Re: 256 colors panels - 07/17/06 22:25

Unless you have equal to or less than 256 colors, you'll see distortions. Other than that, change the palette used.
Posted By: anonymous_alcoho

Re: 256 colors panels - 07/17/06 23:26

In photoshop, before you even make the panel, set it to 256 colors. I think it can be done.
Posted By: nunofontoura

Re: 256 colors panels - 07/18/06 12:37

Thank you both for the answers.

@anonymous_alcohol: I think I can't do that. I've already create the panels. There are 67 of them...

@ulillillia: How can I change the palette? Is there a tutorial or something to guide me in this?
Posted By: bredebrothers

Re: 256 colors panels - 07/18/06 12:44

How to change your palette:
Just open your level.
Then under map_properties youŽll find the palette as a .pcx file....just replace it by a new one
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