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SphereMap doesn't work in MED #84227
08/02/06 18:36
08/02/06 18:36
Joined: Jan 2006
Posts: 28
Vancouver
L
Liger Offline OP
Newbie
Liger  Offline OP
Newbie
L

Joined: Jan 2006
Posts: 28
Vancouver
Hey guys,

I set the texture on one of my models as a "spheremap" in Milkshape 3D.
Thinking that MED could retain the spheremap, I exported the model into MED;
but to my distaste, the spheremap came out all wrong!

I was wondering if there was a code (or something similar) that could generate a simple yet effective spheremap of a texture on any particular .mdl entity in WED, like the type seen in Milkshape 3D and a variety of other modeling programs.

Merci


Ligers are the best
Re: SphereMap doesn't work in MED [Re: Liger] #84228
08/02/06 19:40
08/02/06 19:40
Joined: Jun 2005
Posts: 4,875
broozar Offline
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broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
look for thae cubemapping shader at the wiki:
http://www.coniserver.net/wiki/index.php/Cubic_Enviroment_Shading_Shader

exporting milkshape's sphere map directly isn't possible afaik.


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