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Gun problem
#89064
09/07/06 18:58
09/07/06 18:58
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Joined: Sep 2006
Posts: 94 Sunbury Victoria, AU
Shaque
OP
Junior Member
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OP
Junior Member
Joined: Sep 2006
Posts: 94
Sunbury Victoria, AU
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I'm so dense, I can't believe I'm not committed...
I'm using the cbabe.mdl (test purposes only) and a gun model (placed on the ground to be picked up). Both have been scaled to proportion correctly. Now, when I pick up the gun, in 1st person mode it appears way over on the right and to the bottom of the screen and I'm stuffing around with the x/y/z origins which doesn't seem to move it. Also in 3rd person or static cam mode, the gun appears between her legs!! I guess this is the centre of the player model.
This happens with any gun I give her. I want the gun to be dead centre and just down a bit from the crosshair in 1st person and hopefully in her hand in 3rd person, but I don't know how to do that and I can't find anything relating to it in the forum. Can anybody help me with this? Thanks in advance.
Knowledge is a right, wisdom is a choice.
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Re: Gun problem
[Re: Shaque]
#89065
09/07/06 19:07
09/07/06 19:07
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Joined: Mar 2006
Posts: 93 Germany,RHLP
Orion
Junior Member
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Junior Member
Joined: Mar 2006
Posts: 93
Germany,RHLP
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Hello! You have to merge the two models in med. There's a tutorial about it.It's called "Attaching entities" or something like that.You'll find it at the resource site. Hope this was useful... Orion
Zitat:(Mein Motto)
"life is short play more!"
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Re: Gun problem
[Re: Grimber]
#89067
09/07/06 20:16
09/07/06 20:16
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Joined: Sep 2006
Posts: 94 Sunbury Victoria, AU
Shaque
OP
Junior Member
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OP
Junior Member
Joined: Sep 2006
Posts: 94
Sunbury Victoria, AU
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Ok, thanks. If I merge the gun with the figure, can I make it so that the gun does not appear in 3rd person mode, yet still visible in 1st person?
Knowledge is a right, wisdom is a choice.
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