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Maximum Texture Size??? #90085
09/15/06 07:10
09/15/06 07:10
Joined: Sep 2006
Posts: 106
FairyLand!!!
RruthH Offline OP
Member
RruthH  Offline OP
Member

Joined: Sep 2006
Posts: 106
FairyLand!!!
Hey again all,

What is the maximum texture size for a model? Can i use 800by600 bmps
for my model textures? And I like making my levels in 3dsmax. Can I make the level (60+ models) there and export them as 1 mdl file? each of those 60 models having an average of 640by480 texture size. Bcause I remembered getting an error some time ago, "cant create D3d texture" when i was creating a model. Thanxz

Re: Maximum Texture Size??? [Re: RruthH] #90086
09/15/06 08:00
09/15/06 08:00
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Please use power of 2 sizes like 32, 64, 128, 256, 512, 1024 or 2048. Do NOT use 640 or 480. 640 will be upsized to 1024 and this is texture space wastement.

Max texture size depends on your graphic hardware. Modern cards can use up to 2048. But you should us it rarely otherwise you fill the memory very fast.


Models, Textures and Games from Dexsoft
Re: Maximum Texture Size??? [Re: Machinery_Frank] #90087
09/15/06 11:34
09/15/06 11:34
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
i can use 4096x4096 on my gf6800..

http://www.delphi3d.net/hardware/viewreport.php?report=1535

but better dont, because u downscale your target audience


www.earthcontrol.de
quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: Maximum Texture Size??? [Re: ello] #90088
09/15/06 13:40
09/15/06 13:40
Joined: Sep 2006
Posts: 106
FairyLand!!!
RruthH Offline OP
Member
RruthH  Offline OP
Member

Joined: Sep 2006
Posts: 106
FairyLand!!!
Wow, Thanx!! So now, my level has 512x512 and 256x256 textures. Can i export it as one MDL file or will it produce the error "can't create D3d texture"? THanx again FoR RePlYing.


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