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Its a Sprite, no, a Polygon, no, ITS.....
#91222
09/23/06 03:36
09/23/06 03:36
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Joined: Aug 2006
Posts: 11 Ky, USA
PianoMan
OP
Newbie
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OP
Newbie
Joined: Aug 2006
Posts: 11
Ky, USA
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Ok, I have a bunch of flat square pics of signs and paper like images that I made and need to go in a game like a sprite, BUT I need it to be stationary, not move with sight like a sprite. Some of the pics are not square and have rounded edges, so it would be a little hard to just insert a polygon in MED and texture it, for all 60 some pics through out the game. The desired operation would be to insert into wed as a sprite, but it not move based on site angle. ANY HELP? Thanks!!
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Re: Its a Sprite, no, a Polygon, no, ITS.....
[Re: PianoMan]
#91223
09/23/06 03:42
09/23/06 03:42
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Joined: Oct 2003
Posts: 2,628 IL,US
FeiHongJr
Expert
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Expert
Joined: Oct 2003
Posts: 2,628
IL,US
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assign this action to your sprites  this is in the manual. Action Im_a_sprite { my.oriented = on; }
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