Hi, is there a simple way - ie without altering lots of code - to disable all in-game sounds? I've tried using the engine flags sound_vol and midi_vol (setting them to 0 at game start), but these don't work (I think they're overridden by other settings) - for instance, if you press F12 (default key to disable sounds) in the office level, you can still hear the water and lifts.
It has to be simple as I want to pass it through the command line using the -d flag...
Thanks,
Keith