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VR-GLASSES #96301
10/28/06 00:10
10/28/06 00:10
Joined: Sep 2005
Posts: 274
Switzerland - Zurich
zwecklos Offline OP
Member
zwecklos  Offline OP
Member

Joined: Sep 2005
Posts: 274
Switzerland - Zurich
hello fellas,
I was looking for some information about vr-glasses and their combatiblity to 3DGS.
I can remember that I've read something about new input / output instrunctions that are planed or already implemented.
does anyone know where I can find more informations about that topic?

cheers

Re: VR-GLASSES [Re: zwecklos] #96302
10/30/06 18:37
10/30/06 18:37
Joined: Jul 2000
Posts: 8,973
Bay Area
Doug Offline
Senior Expert
Doug  Offline
Senior Expert

Joined: Jul 2000
Posts: 8,973
Bay Area
Do a search (make sure to set the date to 2-3 years).

Short Answer: The is no vr-glasses standard. 3DGameStudio works great with some systems, not at all with others. Make sure to check that out before purchase.


Conitec's Free Resources:
User Magazine || Docs and Tutorials || WIKI
Re: VR-GLASSES [Re: Doug] #96303
11/01/06 10:28
11/01/06 10:28
Joined: Sep 2005
Posts: 274
Switzerland - Zurich
zwecklos Offline OP
Member
zwecklos  Offline OP
Member

Joined: Sep 2005
Posts: 274
Switzerland - Zurich
THX Doug,
I found some interesting products.
I will have a deeper look in that topic and will tell you guys when I find a good product that runs properly with A6 .

cheers

Re: VR-GLASSES [Re: zwecklos] #96304
11/01/06 14:30
11/01/06 14:30
Joined: Oct 2006
Posts: 24
USA
L
laohu316316 Offline
Newbie
laohu316316  Offline
Newbie
L

Joined: Oct 2006
Posts: 24
USA
Hello,

How much are you looking to spend? There are good options at 600.00 (600x800x3) or you can spend up to 80k, let me know your range and i will help.

Re: VR-GLASSES [Re: laohu316316] #96305
11/01/06 15:59
11/01/06 15:59
Joined: Sep 2005
Posts: 274
Switzerland - Zurich
zwecklos Offline OP
Member
zwecklos  Offline OP
Member

Joined: Sep 2005
Posts: 274
Switzerland - Zurich
hello there,
first of all thx for your help im a totaly newbie to that topic .
Im not sure how much we will be able to spend on that idea but I just tell you what we need and you tell me what it will cost ok?

Im looking for a helmet that can process the pan, tilt and roll angle of the wearers head in realtime. It also must have a possibility to tie it up with A6.
Im not sure about the resolution. 800 x 600 x 3 means it uses 3 pixels to produce one colored pixel right? what makes an actual resolution of 266 x 200.

what resolution is acceptably? have you any experience about that? will the wearer get headache after 5 minutes with a 800 x 600 x 3 resolution?

cheers

Zwecklos


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