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Screenshot #97347
11/04/06 12:22
11/04/06 12:22
Joined: Aug 2002
Posts: 375
Germany
Salva Offline OP
Senior Member
Salva  Offline OP
Senior Member

Joined: Aug 2002
Posts: 375
Germany
Hi to all!
I need help from the most experienced, I want to do a screenshot of all my level terrain but seen of the top, and create an image of 1024x1024, I need this for see where I have positioned the models type the houses, the trees, and the stones. It serves me for create the RGB map, for the shader mtlterrain, I don't know if I need to use a script for the camera. Thank you!


cia..


salva

Re: Screenshot [Re: Salva] #97348
11/06/06 00:11
11/06/06 00:11
Joined: Mar 2006
Posts: 752
Portugal
demiGod Offline
User
demiGod  Offline
User

Joined: Mar 2006
Posts: 752
Portugal
I use a top view camera for other purposes, but if you use it and then press prt_scr (print screen) on your keyboard and then paste it in a image program, i think you will have your image. Play with those values.
Hope it helps.
Code:
 
camera.x = 0;
camera.y = 0;
camera.z = 38400;
camera.pan = 180;
camera.tilt = -90;
camera.roll = 0;
camera.arc = 77;



Re: Screenshot [Re: demiGod] #97349
11/08/06 16:41
11/08/06 16:41
Joined: Aug 2002
Posts: 375
Germany
Salva Offline OP
Senior Member
Salva  Offline OP
Senior Member

Joined: Aug 2002
Posts: 375
Germany
Hi! demi

I have no idea how to use that? the script must have an action or not?, how could be called this function? for one screenshoot?


salva..

Re: Screenshot [Re: Salva] #97350
11/08/06 16:56
11/08/06 16:56
Joined: Oct 2006
Posts: 873
S
Shadow969 Offline
User
Shadow969  Offline
User
S

Joined: Oct 2006
Posts: 873
it can used like that
function place_cam()
{
camera.x = 0;
camera.y = 0;
camera.z = 38400;
camera.pan = 180;
camera.tilt = -90;
camera.roll = 0;
camera.arc = 77;
}
on_c = place_cam();

Re: Screenshot [Re: Shadow969] #97351
11/08/06 19:24
11/08/06 19:24
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
if you cancel all of the actions that start on that map, and place that in your function main, it should work...


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Re: Screenshot [Re: DLively] #97352
03/03/07 02:24
03/03/07 02:24
Joined: May 2005
Posts: 868
Chicago, IL
Dooley Offline
User
Dooley  Offline
User

Joined: May 2005
Posts: 868
Chicago, IL
If you run your game through SED or WED, and press 0 (the number not the letter), you will get a free floating camera which you control with the arrow keys. Just fly up, look down and take your screenshot.

Re: Screenshot [Re: Dooley] #97353
03/03/07 05:38
03/03/07 05:38
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
Since the camera is a PERSPECTIVE view, you wont get a true top view map. Unless you move the camera one pixel at a time (1024 x 1024 times, taking a screenshot, getting the center pixel, and stitching them together to form one map. But this is a pain in the arse...


xXxGuitar511
- Programmer

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