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Bump_Mapping #100656
12/02/06 15:57
12/02/06 15:57
Joined: Apr 2003
Posts: 508
Deutschland/Hessen
GS_Raphael Offline OP
Developer
GS_Raphael  Offline OP
Developer

Joined: Apr 2003
Posts: 508
Deutschland/Hessen
at first i have to say sorry for me spamming this forum with my thousands of problems relating to a6 (i was working with a5 all the time - mybe im a little bit conversative)

my problem is that im not a programmer and that im not going to learn c-script as well (because modelling and texturing levels and objects needs a lot of time!!) but i want to know how i could paint bumpmaps and apply them to my models. yes. i know how to apply simple materials (now ) and know how to paint greyscale relief maps - im no rookie in grafical topics but i want to know how this effects work in a6 and what type of effects i am able to use with my (old) ti 4200 . i tried several codes from acknex unlimited but everyone caused several blablaing-errors when starting a6 ... so it would be very nice if someone would help (and maybe send me a working code).


GRafiker bei Sechsta Sinn
Re: Bump_Mapping [Re: GS_Raphael] #100657
12/02/06 21:49
12/02/06 21:49
Joined: Apr 2003
Posts: 508
Deutschland/Hessen
GS_Raphael Offline OP
Developer
GS_Raphael  Offline OP
Developer

Joined: Apr 2003
Posts: 508
Deutschland/Hessen
i would also like to kn ow how to apply specular maps (greyscale images that control the power of the specular-effect per pixel) if this is possible with ti4200


GRafiker bei Sechsta Sinn
Re: Bump_Mapping [Re: GS_Raphael] #100658
12/03/06 17:41
12/03/06 17:41
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
Expert
EX Citer  Offline
Expert

Joined: May 2002
Posts: 2,541
Berlin
Hey, sorry I didn´t replied your PM yet. But I am busy as hell.

I never used templates. I am not sure if it´s easiely possible to use bumpmapping with them.

I must say I am impressed about the noob questions, because of the awesome work I have seen from you. I hope you take my stupid comment like a MAN!

Check the web about your graphic card if it supports pixelshader 2 and vertexshader 2 (ps 2, vs2). Most working normalmapping shaders with specularity use this level as far as I know.

Check your shader how he reads the Bitmaps. Skin1 Colormap, Skin2 Normalmap(or Greyscalemap) alpha channel of skin 1 (or maybe 2(?)) specularity.

Personal I hate shaders because they can make some crazy problems, like you game doesn´t start anymore on not so new pcs even if the shaders are totally turned off (I am not 100% sure if it´s because of the shaders, but after I implemented the shaders I got post that it doesn´t work anymore on some computers).

Actually it is very simple applying shaders. Just in combination with templates it could be a problem. Frank_G and me did some tests where the bumpmapping(?) shader didn´t worked with the templates. Don´t know why.

You can apply shaders in MED as far as I know. I woud set up a test level, run it and watch it.


:L
Re: Bump_Mapping [Re: EX Citer] #100659
12/03/06 19:27
12/03/06 19:27
Joined: Apr 2003
Posts: 508
Deutschland/Hessen
GS_Raphael Offline OP
Developer
GS_Raphael  Offline OP
Developer

Joined: Apr 2003
Posts: 508
Deutschland/Hessen
thank you for your reply ex citer - im gonna take this as a REAL man -
but a REAL man isnt interested in anything that doesnt have to do with meat or gore or maybe sex - but sex isnt as essential as meat or gore or the real "battle for metal"

i know about the shaders you can make and apply with med but i want to add a specular-map to the shader that controls the appearance of the specular on the model...

i think im gonna hate shaders to because every not med-maked shader causes a new error when starting the engine
but anyway - this engine will not beat us - our game is going to be great!!!

i have to quit now - i feel like a REAL MAN so im going to eat 200 punds of meat now!!


GRafiker bei Sechsta Sinn
Re: Bump_Mapping [Re: GS_Raphael] #100660
12/04/06 00:11
12/04/06 00:11
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Quote:

i feel like a REAL MAN so im going to eat 200 punds of meat now!!




You do know that women don't like fat men, right? So unless you're skinny, I wouldn't recommend eating 200 pounds just yet hahahaha,

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Bump_Mapping [Re: PHeMoX] #100661
12/04/06 02:01
12/04/06 02:01
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
or pre-empt it by putting some excersize into it first, chase down a buffalo, kill it, and then eat it

Re: Bump_Mapping [Re: lostclimate] #100662
12/04/06 11:22
12/04/06 11:22
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
Serious User
Nowherebrain  Offline
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
mmmm buffalo.


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: Bump_Mapping [Re: Nowherebrain] #100663
12/04/06 16:17
12/04/06 16:17
Joined: Apr 2003
Posts: 508
Deutschland/Hessen
GS_Raphael Offline OP
Developer
GS_Raphael  Offline OP
Developer

Joined: Apr 2003
Posts: 508
Deutschland/Hessen
ok, i designed the full-masculin

MEAT MAPPING shader

it will convert anything into a big bloody peace of flash

in pro version it will add a cleaver too!


GRafiker bei Sechsta Sinn
Re: Bump_Mapping [Re: GS_Raphael] #100664
12/07/06 05:22
12/07/06 05:22
Joined: Aug 2004
Posts: 1,305
New York
PrenceOfDarkness Offline
Serious User
PrenceOfDarkness  Offline
Serious User

Joined: Aug 2004
Posts: 1,305
New York
well, if he's going to work out after he eats all that meat then he's going to bulk-up, Usually woman like that.


"There is no problem that can't be solved with time and determination." -me
prenceofdarkness for instant messages on AIM.

Looking for a model designer
PLEASE, SEND ME A PRIVATE MESSAGE OR EMAIL IF YOU'RE INTERESTED.
Re: Bump_Mapping [Re: PrenceOfDarkness] #100665
12/07/06 08:14
12/07/06 08:14
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
Serious User
Nowherebrain  Offline
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
not really.


sorry, my wife jumped in when I went to refil my holy grail(coffee cup).

Last edited by nowherebrain; 12/07/06 08:15.

Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
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