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The kings problem #102205
12/14/06 22:23
12/14/06 22:23

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Anonymous OP
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Hi!

On tuesday i had a little time to "kill".
Only equipped with a laptop and a nearly blank 3dgs and inspired of a movie (7 Zwerge) i wrote this (10MB) little shooter. Today i've spent another 2 hours to put in some ambiance...



Have fun and merry xmas...

mercuryus

Re: The kings problem [Re: ] #102206
12/15/06 04:50
12/15/06 04:50
Joined: Nov 2005
Posts: 18
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Unt Offline
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Unt  Offline
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Joined: Nov 2005
Posts: 18
Fun but too easy - i stopped after 1473 seconds.

Re: The kings problem [Re: Unt] #102207
12/15/06 06:59
12/15/06 06:59
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
wont load for me

Re: The kings problem [Re: lostclimate] #102208
12/15/06 12:57
12/15/06 12:57
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

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aztec  Offline

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Posts: 2,332
Germany, BaWü
hey the game was funny but what was the aim of the game
I think I didnt reche it^^
Regards
Aztec


Visit:
schwenkschuster-design.de
Re: The kings problem [Re: aztec] #102209
12/15/06 14:15
12/15/06 14:15
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Earth
Lol... life's not fair.. you just have a bit of time and finish a small, but entire game^^
Great
Good work!!


~"I never let school interfere with my education"~
-Mark Twain
Re: The kings problem [Re: Germanunkol] #102210
12/15/06 18:27
12/15/06 18:27

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1473 seconds????? - That can not last too long! (I will make it more difficult! )
won't load? - would you be able to check this if i send you the sources [V6.31]? (send pm)
aim of the game? - aehm, hmm, ??, yes, .. kill some time for me?
life's not fair? - Yes it is! (and thanx, i'll take this as an accolade )

mercuryus

Re: The kings problem [Re: ] #102211
12/15/06 19:14
12/15/06 19:14
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Posts: 4,771
Bay City, MI
i could try, i have 6.40

Re: The kings problem [Re: lostclimate] #102212
12/15/06 19:50
12/15/06 19:50
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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Antwerp,Belgium
Looks like nice and funny FPS!!
Thxn for the bringing in the happy Christmas mood with your game
Happy Christmas mercuryus

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: The kings problem [Re: lostclimate] #102213
12/15/06 21:59
12/15/06 21:59

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@lostclimate - hmpf (6.4)... ok if i make it more difficult for Unt (and others)*1) i will convert it to 6.4. So we will see it it runns at your side.
@frazzle - thanx - you're kind as always

mercuryus

*1) I already have an idea: there will be guards for the "poor trumpet players" after a short time of violence. They take a catwalk and if you shoot one of them... o-ohhhh

Re: The kings problem [Re: ] #102214
12/16/06 09:12
12/16/06 09:12
Joined: Mar 2005
Posts: 969
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Loopix Offline
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good stuff so far...if you can implement the walking guards and maybe one of these playin trumpet "Putenengelchen" that flys around like mad (only appearing from time to time) wich, if shot, makes the king drop down to "super cool"

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