On tuesday i had a little time to "kill". Only equipped with a laptop and a nearly blank 3dgs and inspired of a movie (7 Zwerge) i wrote this (10MB) little shooter. Today i've spent another 2 hours to put in some ambiance...
Have fun and merry xmas...
mercuryus
Re: The kings problem
[Re: ]
#102206 12/15/0604:5012/15/0604:50
1473 seconds????? - That can not last too long! (I will make it more difficult! ) won't load? - would you be able to check this if i send you the sources [V6.31]? (send pm) aim of the game? - aehm, hmm, ??, yes, .. kill some time for me? life's not fair? - Yes it is! (and thanx, i'll take this as an accolade )
mercuryus
Re: The kings problem
[Re: ]
#102211 12/15/0619:1412/15/0619:14
@lostclimate - hmpf (6.4)... ok if i make it more difficult for Unt (and others)*1) i will convert it to 6.4. So we will see it it runns at your side. @frazzle - thanx - you're kind as always
mercuryus
*1) I already have an idea: there will be guards for the "poor trumpet players" after a short time of violence. They take a catwalk and if you shoot one of them... o-ohhhh
Re: The kings problem
[Re: ]
#102214 12/16/0609:1212/16/0609:12
good stuff so far...if you can implement the walking guards and maybe one of these playin trumpet "Putenengelchen" that flys around like mad (only appearing from time to time) wich, if shot, makes the king drop down to "super cool"