bmap health_map = <redbar.bmp>;

panel hbar_pan
{
hbar 40, 40, 80, health_map, 1, player._health;
flags = refresh, visible, overlay;
}

// hbar X position start, Y position start, width bipmap
// include after includes in main script


Francois 'Fang' Godbout Quebec, Canada P.S. I'm a fench canadian using GameStudio v5.203