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Model help *DELETED* #107049
01/16/07 02:25
01/16/07 02:25
Joined: Jan 2007
Posts: 183
K
Kinji_2007 Offline OP
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Kinji_2007  Offline OP
Member
K

Joined: Jan 2007
Posts: 183
Post deleted by Kinji_2007

Gonna move> Sorry mods.

Last edited by Kinji_2007; 01/16/07 03:04.

http://www.geocities.com/carapacedweller/kinjis/Tutorial_Index.html A5 and A6 tutorials <> E3S series "Show me once and I got it, tell me once and I'll think twice."
Re: Model help [Re: Kinji_2007] #107050
01/16/07 02:41
01/16/07 02:41
Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
Damarus Offline
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Damarus  Offline
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Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
but u already have ur model in .x format just import it in med and save it as .mdl. Then u only need to reattach ur skin i tried but failed misserably .

Re: Model help [Re: Damarus] #107051
01/16/07 03:00
01/16/07 03:00
Joined: Jan 2007
Posts: 183
K
Kinji_2007 Offline OP
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Kinji_2007  Offline OP
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K

Joined: Jan 2007
Posts: 183
I can assure you, if it was that easy I wouldnt ask. MQO is a format that I am not familiar with and going from destination to mdl isnt fun so far. I am a programmer with zilch talent concerning models and any other artistic ventures.


EDIT*
sorry, didnt realize where I posted this until now.

Last edited by Kinji_2007; 01/16/07 03:03.

http://www.geocities.com/carapacedweller/kinjis/Tutorial_Index.html A5 and A6 tutorials <> E3S series "Show me once and I got it, tell me once and I'll think twice."

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