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Guards #107274
01/17/07 22:56
01/17/07 22:56
Joined: Apr 2004
Posts: 431
Chile
A
Andvari Offline OP
Senior Member
Andvari  Offline OP
Senior Member
A

Joined: Apr 2004
Posts: 431
Chile
Some random guard models i made for a Robin Hood game. aprox 2000 polys and a single 1024x1024 texture

They're still Work in Progress, the hands aren't textured yet and as you will notice, i'm using the same head texture for both.




Men of Sheriff






enjoy


Need custom 3d modelling, rigging or animations? check my portfolio at http://www.lowpolyarts.com
Re: Guards [Re: Andvari] #107275
01/17/07 23:33
01/17/07 23:33
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
Expert
sPlKe  Offline
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
enjoy is the right term, yes!

Re: Guards [Re: sPlKe] #107276
01/17/07 23:45
01/17/07 23:45
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
i'd love to skin models like you do. perfect

Re: Guards [Re: broozar] #107277
01/18/07 06:28
01/18/07 06:28
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
Expert
EX Citer  Offline
Expert

Joined: May 2002
Posts: 2,541
Berlin
At the arms the suit looks skin tight because I can see the shape of the arms in the texture I think. That is looks a little strange.

Anyway great fantastic model!


:L
Re: Guards [Re: EX Citer] #107278
01/18/07 08:14
01/18/07 08:14
Joined: Sep 2005
Posts: 235
Switzerland - Zurich
sinnlos Offline
Member
sinnlos  Offline
Member

Joined: Sep 2005
Posts: 235
Switzerland - Zurich
as always beautiful...
u mentioned that its wip and u will do the hand textures... will u add more texture detail to the hair aswell?

cheers sinnlos

Re: Guards [Re: sinnlos] #107279
01/18/07 08:59
01/18/07 08:59
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
I love your texturing as always


Models, Textures and Games from Dexsoft
Re: Guards [Re: Machinery_Frank] #107280
01/18/07 11:49
01/18/07 11:49
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
As always, nice texturing job Andvari
The skin as somekind of symmetry in it but that's what makes it special
One thing I would comment on is, the hair texture looks kinda weird qua texture.

Cheers

Frazzle


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Re: Guards [Re: frazzle] #107281
01/18/07 16:04
01/18/07 16:04
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
hey, it's me!
I played one of the sheriff's guards about 2 years back in a "robin hood" drama.
I really love those models. One thing: They, again, look a bit mirrowed. I don't think it'll be bad once they're animatied and moving, but if you look at the first model's shirt, the sleeves are exactly the same, have the same folds etc. It's great work, just looks a bit weird in a still pic like this.

Very good job!

Micha


~"I never let school interfere with my education"~
-Mark Twain
Re: Guards [Re: Germanunkol] #107282
01/18/07 21:21
01/18/07 21:21
Joined: Jan 2004
Posts: 439
G
Gamesaint762 Offline
Senior Member
Gamesaint762  Offline
Senior Member
G

Joined: Jan 2004
Posts: 439
Excellent work as always. Your painting skills are some of the best I have seen in the indie world. Would Like to see more models from this project. GS out.

Re: Guards [Re: Andvari] #107283
01/19/07 03:07
01/19/07 03:07
Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
mpdeveloper_A Offline
Junior Member
mpdeveloper_A  Offline
Junior Member

Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
I hate you it looks so good I can't skin like that, but I agree the hair needs some work other then that it looks great.

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