Hi to all! I am always to the search of a script for the management of the entity, for gain framerate, I want to know if there is a script that when the player turns the shoulders to an object (that is not more visible to the camera), do in way that this object no more will rendered from the engine, and then with profit of framerate.
any objects not visible in a view are not rendered, neither are thoese behind walls(bsp system). if you want to increace the frame rate by decreacing the clip range use a fog to cover up the fact (if it is an outdoor level. if you are doing an indoor level then have as many corners as posible to hide as much of teh level without letting the user know that is waht you are doing. what type of level is it you are tryig to do?... indoor, outdoor etc is it mountainous or is it flat? .. are there many buidings...?