Well for one its free and for me the main reason would be that my edition is limited to offer support for one phsysics object. Only thing is that since i've began working with model based levels I stopped with Newton for a while.
Re: why did you choose newton ?
[Re: D3D]
#112075 02/28/0723:5902/28/0723:59
Quote: Well for one its free and for me the main reason would be that my edition is limited to offer support for one phsysics object. Only thing is that since i've began working with model based levels I stopped with Newton for a while.
None ATM that are compatible with 3DGS. But Newton works GREAT! especially with the new update beta A6.5...
Also, you CAN create model based levels with Newton. However, the current version does NOT allow polygon precise collision, so you would have to create your objects one plane at a time...