Hi folks
I've been trying to create a city thru which to race some cars.
I've found a city level called littlecity on the AU Resources link.
When I combine it with all the other stuff (track, paths, cars) the compilation takes 30 minutes or more.
I tried compiling littlecity as a map entity, figuring I don't need it to do anything other than sit there and serve as background. It compiled incredibly fast.
What are the positives and negatives of using map entities? If I recall correctly from last night, I can't size the map entity of littlecity - but that's not a big deal because I can size everything else (road, cars, paths etc)
Also, is this a correct use of a map entity?
Mark