Gamestudio Links
Zorro Links
Newest Posts
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/22/24 13:41
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (Ayumi), 1,353 guests, and 6 spiders.
Key: Admin, Global Mod, Mod
Newest Members
AemStones, LucasJoshua, Baklazhan, Hanky27, firatv
19055 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
[Newton] weird results in car demo #121209
04/03/07 13:07
04/03/07 13:07
Joined: Dec 2006
Posts: 65
A
andy_1984 Offline OP
Junior Member
andy_1984  Offline OP
Junior Member
A

Joined: Dec 2006
Posts: 65
playing around with newton car example i removed some of the blocks they had used for the demo but after deleting them and compiling the level they are still there and can drive on them but you cant see them

Re: [Newton] weird results in car demo [Re: andy_1984] #121210
04/05/07 19:26
04/05/07 19:26
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
Delete the "Levelname.cls" file.

Re: [Newton] weird results in car demo [Re: Slin] #121211
04/06/07 03:31
04/06/07 03:31
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
Doesn't Newton.dll auto-create the class file?


xXxGuitar511
- Programmer
Re: [Newton] weird results in car demo [Re: xXxGuitar511] #121212
04/06/07 10:14
04/06/07 10:14
Joined: Dec 2006
Posts: 65
A
andy_1984 Offline OP
Junior Member
andy_1984  Offline OP
Junior Member
A

Joined: Dec 2006
Posts: 65
i found out what was going on, i opened the level wmp or was it wmb (the main file you open to load wed) in wordpad and found that the $$w file had been renamed to VEHCL~1.$$w after renaming it to what it should be and reloading the .wmp it fixed its self but it still does it all the time by renaming it to VEHCL~1.$$w

its alot of hassle to having to keep closing the files renaming them and opening them again to check my level but it works.

Re: [Newton] weird results in car demo [Re: andy_1984] #121213
04/07/07 21:05
04/07/07 21:05
Joined: Mar 2007
Posts: 677
0x00000USA
M
MrCode Offline
User
MrCode  Offline
User
M

Joined: Mar 2007
Posts: 677
0x00000USA
Maybe to save the hassle...

is the "invisible" flag on the tires?


Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}
Re: [Newton] weird results in car demo [Re: MrCode] #121214
04/09/07 08:49
04/09/07 08:49
Joined: Dec 2006
Posts: 65
A
andy_1984 Offline OP
Junior Member
andy_1984  Offline OP
Junior Member
A

Joined: Dec 2006
Posts: 65
nope.

Re: [Newton] weird results in car demo [Re: andy_1984] #121215
04/09/07 08:54
04/09/07 08:54
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
I recommend deleting all the "unneccessary files". Such as the $$w files, and such. And the newton class files as well. Also, if you need hep with Newton, check out the post linked at the bottom of my signature...


xXxGuitar511
- Programmer

Moderated by  HeelX, rvL_eXile 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1