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Is Window Forms Possible with 3dgamestudio?
#124168
04/14/07 21:06
04/14/07 21:06
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Joined: Feb 2006
Posts: 126 USA,
manic7creations
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I would like for somebody give me an answer if they know that this is possible. If nobody don't know, I will ask 3dgamestudio for the answer. If it is possible can somebody show me how to do it, like a code example that displays windows form on the screen when you load up your game. I'm guess you do it through the plugins, when you do Win32 DLL Template. Thanks a lot. Chris chacl24@bellsouth.net
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Re: Is Window Forms Possible with 3dgamestudio?
[Re: manic7creations]
#124169
04/14/07 21:19
04/14/07 21:19
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Joined: Dec 2005
Posts: 252 MyOwnKingdom
nipx
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what kind of form do you mean? This: ? or something like video_window? nipx
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Re: Is Window Forms Possible with 3dgamestudio?
[Re: manic7creations]
#124171
04/14/07 21:37
04/14/07 21:37
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Joined: Dec 2005
Posts: 252 MyOwnKingdom
nipx
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this could work: 1. execute your .exe 2. start a dll function that check if your .exe is open. if not it chages myVar 3. wait till myVar changed (in 3dGStudio) -> if it changes, the .exe is closed so continue nipx
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Re: Is Window Forms Possible with 3dgamestudio?
[Re: nipx]
#124172
04/14/07 21:40
04/14/07 21:40
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Joined: Feb 2006
Posts: 126 USA,
manic7creations
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The stuff on the windows form will intergrate with the game code, you see. Is that possible??????????
Yahoo Messenger : ghostpacket
Last edited by Redlightpacket; 04/14/07 21:42.
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Re: Is Window Forms Possible with 3dgamestudio?
[Re: manic7creations]
#124173
04/14/07 21:51
04/14/07 21:51
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Joined: Dec 2005
Posts: 252 MyOwnKingdom
nipx
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Member
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this form is VisalBasic stuff, not c-script or lite-c. So its not possible to integreate it. (I guess you want a game-setup to predefine some vars before you start your game, dont you?) nipx
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Re: Is Window Forms Possible with 3dgamestudio?
[Re: andy_1984]
#244347
01/04/09 05:47
01/04/09 05:47
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Joined: Nov 2007
Posts: 1,143 United Kingdom
DJBMASTER
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Serious User
Joined: Nov 2007
Posts: 1,143
United Kingdom
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Can't you just use the Win32 API and use "CreateWindow" to show another window? All the control arguments for scrollbars,buttons,etc are available through the win32 API, and are pretty easy to build.
Last edited by DJBMASTER; 01/04/09 05:47.
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