i have an arsenal of 3d editors gmax(downloading just now been a while since ive used it), 3dstudio, sketchup, wings3d, blender(too many buttons)
none of them can make my level, i make a level of convex blocks in sketchup to make my roads and export to .3ds and convert to .map with 3ds2map upon importing to 3dgs i get errors i get no errors if i add just a few cubes and triangles, i have checked all my blocks in sketchup and all are definetly convex or concave i cant remember but i can draw a line to each point without it going out of the model.
its a real pain to do all the time, are there any plugins for 3ds or gmax that can export a 3ds to .map and fixing it so its ready for 3dgs. also a real time saver would be the ability to just make my one big model and have a script devide it into convex shapes.