Hey everybody, I've a situation and I'm hoping someone can give me a clue how to script it. The situation;
In my multiplayer game I have a invisible tree. Now I want the tree to become visible when a player/client becomes close to it. But the tree should only become visible on the client side of the player who is close to the tree, and remain invisible for all other connected clients who are not close to the tree.
Hope this makes sense to someone.
You'll have a nice day,
Molotov