I have a player and an enemy. In their actions are
the following lines:
my.polygon = off;
vec_set(my.min_x, vector(-12,-8,-35)); // dimensions from MED
vec_set(my.max_x, vector(45,23,35));
my.narrow = on;
my.fat = on;
Bounding box and Polygon are un-checked in WED
Why are the models passable to each other?
There is no collision.
Thanks for any help.