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Re: how do you remove an wmb entity?
[Re: aslan123]
#127508
05/01/07 10:52
05/01/07 10:52
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Joined: Aug 2006
Posts: 652 Netherlands
bstudio
User
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User
Joined: Aug 2006
Posts: 652
Netherlands
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first create it with ent_create, like this: entity* killer_ent; killer_ent = ent_create("killer.wmb",vector with position,the function for your entity);
BASIC programmers never die, they GOSUB and don't RETURN.
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Re: how do you remove an wmb entity?
[Re: aslan123]
#127510
05/01/07 14:49
05/01/07 14:49
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
Expert
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Expert
Joined: Feb 2006
Posts: 2,185
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ok, save killer.wmp, and build it as a map entity, then, in your level, add killer.wmp, then attach the action "killer" to it while you're in wed, it's the only way to move map stuff, is make it a map entity
- aka Manslayer101
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