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how do I...force field/shield
#127612
05/01/07 23:05
05/01/07 23:05
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Joined: May 2006
Posts: 53 Puerto Rico
monchito
OP
Junior Member
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OP
Junior Member
Joined: May 2006
Posts: 53
Puerto Rico
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Hi I want to do some protection for my entities like a force shield like many games. It will be shown when an impact is detected. I don't know exactly how to do it ![](/ubbthreads/images/graemlins/frown.gif) . I tried some transparent bitmaps, etc but wihtout success. Any help is welcome, any reference to a post, tutorial etc.... thanks
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Re: how do I...force field/shield
[Re: monchito]
#127613
05/02/07 03:36
05/02/07 03:36
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Joined: Oct 2003
Posts: 702
zazang
User
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User
Joined: Oct 2003
Posts: 702
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Whenever your player is hit,just use "ent_create" instruction to create the force shield entity and then fade it away.
I like good 'views' because they have no 'strings' attached..
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Re: how do I...force field/shield
[Re: monchito]
#127616
05/04/07 18:11
05/04/07 18:11
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
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Expert
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![](/ubb7/images/groups/mod.gif)
Expert
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
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Monchito, look in user requests, i asked Slin to make one for me as well, look at his posted code. i didnt get a chance to test it, but i ran it and there was no errors.
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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