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Revlsed: Ventilator's Maya to WMP #127718
05/02/07 19:39
05/02/07 19:39
Joined: Jun 2005
Posts: 59
M
maxxoros Offline OP
Junior Member
maxxoros  Offline OP
Junior Member
M

Joined: Jun 2005
Posts: 59
I find a great tool allow us to convert from big obj into wmp
http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/675361/page/0/fpart/1/vc/1
This is awesome and we could apply this pipeline into any 3D application
However, the links has died now
Any one has a back up of this file? Could you please upload and share it or send to my email: maxxoros@yahoo.com
I could also host this file, so anyone could access it...
Thanks for reading

Re: Revlsed: Ventilator's Maya to WMP [Re: maxxoros] #127719
05/02/07 20:48
05/02/07 20:48
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline
Serious User
JetpackMonkey  Offline
Serious User

Joined: Nov 2003
Posts: 1,659
San Francisco
Hi Maxxoros

I'll see what I can do to get that link back up

Re: Revlsed: Ventilator's Maya to WMP [Re: JetpackMonkey] #127720
05/02/07 22:47
05/02/07 22:47
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
Yayyy, that would be just right on but will this work ok for the education learning version?

Re: Revlsed: Ventilator's Maya to WMP [Re: Nems] #127721
05/04/07 18:12
05/04/07 18:12
Joined: Jun 2005
Posts: 59
M
maxxoros Offline OP
Junior Member
maxxoros  Offline OP
Junior Member
M

Joined: Jun 2005
Posts: 59
It works for every application that could output .OBJ format ..

Re: Revlsed: Ventilator's Maya to WMP [Re: maxxoros] #127722
05/04/07 18:28
05/04/07 18:28
Joined: Oct 2005
Posts: 528
Italy
M
Mondivirtuali Offline
User
Mondivirtuali  Offline
User
M

Joined: Oct 2005
Posts: 528
Italy
I could need it , too..

Re: Revlsed: Ventilator's Maya to WMP [Re: maxxoros] #127723
05/04/07 18:30
05/04/07 18:30
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline
Serious User
JetpackMonkey  Offline
Serious User

Joined: Nov 2003
Posts: 1,659
San Francisco
Except for those 3d apps who have tiny object name length limits, like Blender, unfortunately, which only allows models with names up to 16 chars in length, so you cant put enough parameter info embedded into the name

Maya PLE goes way up into 80 characters or something, so you can cram a lot of skills data in there


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