"One object at a time" applied to physics in Commercial Edition, means that if I want to move, say, two grenades at the same time, it is not possible? Must I wait for one of them to move, then move the other? Thanks in advance. I already read the FAQ.
"When the battlefield is under total control, war becomes routine."
Old Snake
jup, thats right... you can only have 1 physics entity at a time, so like you say: you must wait for one of the grenades to go away(or disable the physics on that grenade) before you can use the other one.
You clould try to greate 2 grenades. One of them has the physics and the other one hasn't. Then you switch the physics per frame. so that every grenade has the physics every second frame.
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Engine:A7 Commercial 7.06
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