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Totally dark Map Entity ... how to create? #127886
05/03/07 18:48
05/03/07 18:48
Joined: Aug 2005
Posts: 142
Pattensen - Germany
R
REZ Offline OP
Member
REZ  Offline OP
Member
R

Joined: Aug 2005
Posts: 142
Pattensen - Germany
Hello,

I want to set up one of my levels almost totally dark. For all of the blocks and models it does work fine. Only the map-entities that I do use for my gates are bright. When they open (basic-lift-action templates) they light up and darken. Did play around with ambient (set it to "-59"), but no real success, only a bit.

Best would be, if they would appear totally dark, only when they are traced by the flashlight, that they light up.
A6.50.6 PRO

Does anyone know help for this problem?
Would be great and kind :-)

Have a great day,

C.U. R.E.Z.

Last edited by REZ; 05/03/07 18:49.

R.E.Z. Software Development (TM)
Re: Totally dark Map Entity ... how to create? [Re: REZ] #127887
05/03/07 19:07
05/03/07 19:07
Joined: Mar 2007
Posts: 261
Germany
Thracian Offline
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Thracian  Offline
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Joined: Mar 2007
Posts: 261
Germany
You have to compile the map entities in a dark environment-


------------------------

All programmers are playwrights and all computers are lousy actors.
Re: Totally dark Map Entity ... how to create? [Re: Thracian] #127888
05/03/07 19:20
05/03/07 19:20
Joined: Jan 2007
Posts: 1,619
Germany
Scorpion Offline
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Happy Birthday Scorpion  Offline
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Joined: Jan 2007
Posts: 1,619
Germany
just put a light outside the range of the blocks..then compile it as a map entity and it should work fine

Re: Totally dark Map Entity ... how to create? [Re: Scorpion] #127889
05/04/07 20:29
05/04/07 20:29
Joined: Aug 2005
Posts: 142
Pattensen - Germany
R
REZ Offline OP
Member
REZ  Offline OP
Member
R

Joined: Aug 2005
Posts: 142
Pattensen - Germany
Hello,

@ Thracian and Scorpion:
Thank You for Your help. Will go for that.

Have a neat weekend,

C.U. R.E.Z.


R.E.Z. Software Development (TM)

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