Gamestudio Links
Zorro Links
Newest Posts
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/22/24 13:41
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (henrybane), 1,182 guests, and 8 spiders.
Key: Admin, Global Mod, Mod
Newest Members
LucasJoshua, Baklazhan, Hanky27, firatv, wandaluciaia
19053 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Wrong FBX import in MED 6.856 #128270
05/05/07 21:04
05/05/07 21:04
Joined: Jun 2005
Posts: 59
M
maxxoros Offline OP
Junior Member
maxxoros  Offline OP
Junior Member
M

Joined: Jun 2005
Posts: 59
I download MED 6.856 and test with the new fbx support, I made a simple model with skeleton in maya and export it to FBX. All is great when I see fbx in Motion Builder.
But when I import FBX in MED, the skeletal animation is converted into vertex animation. This is not what I need because I really want skeletal animation because it's smaller size and flexible.
Some screenshot


This is skeletal animation in maya
=======================

In MED, it turn into vertex animation.
=============
This is note from Help

Quote:

Import an animated model in FBX file format, including the textures, materials, and bones. FBX is supported by most major model editors.




Last edited by maxxoros; 05/05/07 21:07.
Re: Wrong FBX import in MED 6.856 [Re: maxxoros] #128271
05/07/07 06:17
05/07/07 06:17
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
I don't think that MED 6.856 already supported FBX Bones Import. Wait for a newer MED version.

Re: Wrong FBX import in MED 6.856 [Re: jcl] #128272
05/07/07 10:05
05/07/07 10:05
Joined: Jun 2005
Posts: 59
M
maxxoros Offline OP
Junior Member
maxxoros  Offline OP
Junior Member
M

Joined: Jun 2005
Posts: 59
Tks for the info, It s only I find in the manual that MED now support FBX with bone and think this is a mistake...
With the new FBX export, there will be no worry about exporter for 3DGS anymore, that is developed slowly for a long time.


Moderated by  HeelX, rvL_eXile 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1