Anyone have any problems with playing sounds? When I play a sound with snd_play, what I expect is that it plays out the speakers with no regard to where it is played from in the 3d world, and it will play out all speakers at the same volume, if set to a balance of 0. Now, in my case, if the player looks north the sound comes out, for example, very loud and when looking south it comes out silent. Is it only me, or has anyone else experienced this? Any solutions?
EDIT | Nevermind, I got it fixed. The reason was because I was using a non-stereo .wav file.
Last edited by quasarchangel; 05/07/07 19:21.