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-nx 30 -wnd -d hires #130163
05/16/07 14:19
05/16/07 14:19
Joined: May 2007
Posts: 43
Austin, TX
Afox Offline OP
Newbie
Afox  Offline OP
Newbie

Joined: May 2007
Posts: 43
Austin, TX
What is this all about? When I run my game instead of options I have this -nx 30 -wnd -d hires. Now I take it that -nx is the nexus and you can change that number to make it any size you like but what do I do with the other 2?

I am trying to get my game to play full screen when I run it. I assume it has something to do with this since you used to set that in the run option box.

Thanks

P.S. A6.5 pro

Re: -nx 30 -wnd -d hires [Re: Afox] #130164
05/16/07 14:30
05/16/07 14:30
Joined: May 2004
Posts: 1,510
Denmark
Claus_N Offline
Serious User
Claus_N  Offline
Serious User

Joined: May 2004
Posts: 1,510
Denmark
Manual -> A6 Game Engine -> Command Line

-wnd makes it windowed

Re: -nx 30 -wnd -d hires [Re: Afox] #130165
05/16/07 14:32
05/16/07 14:32
Joined: Mar 2007
Posts: 776
Poor village - Poland ;)
tompo Offline
User
tompo  Offline
User

Joined: Mar 2007
Posts: 776
Poor village - Poland ;)
- wnd = windowed
- hires = light/shadow hi resolution
- max nexus size = 500

- to change nexus go to properties in wed or options in sed
- to change fullscreen/window look into display00.wdl video_screen =1;
or use video_switch function

But better (faster) run your level from sed not wed


Never say never.

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