hi, i have also some problems using newton, because there are no actions to assign an entity in wed. the newton.dll is located in the acknex_plugins folder and newton.wdl and newtonScript2.wdl are in the project folder. i am using newton 1.0
this is my script:
Code:
var video_mode = 8; // screen size 1024x768
var video_depth = 32; // 32 bit colour D3D mode
var video_screen = 2; // Fenster
var mouse_mode = 1; // Mauszeiger sichtbar und mouse_force reagiert auf Mausbewegungen
include<newton.wdl>;
include<newtonScript2.wdl>;
// Strings
string str_level1=<Billard.wmb>; //Levelstring
ifdef USE_NEWTON_GAME_DYNAMICS;
string newtonLevel_cls = <Billard.CLS>;
endif;
string str_ball = <newton_ball.mdl>; //Testkugel
entity* kugel1;
function kugel1_move();
function main()
{
level_load(str_level1); // Lade 1 Level
ifdef USE_NEWTON_GAME_DYNAMICS;
wait(1);
dll_handle = newtonHandle;
NewtonAddMap (str_level1, "newtonsplash.tga");
endif;
wait(-1);
}
what did i have left out?