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skins #132272
05/27/07 04:32
05/27/07 04:32
Joined: Jun 2003
Posts: 261
Broken Arrow ,OK
BERG Offline OP
Member
BERG  Offline OP
Member

Joined: Jun 2003
Posts: 261
Broken Arrow ,OK
is it possible to skin different parts of the model with diferent skins? ie use one picture for the tail of the plane, and use another pic for the body and so on

Re: skins [Re: BERG] #132273
05/27/07 04:38
05/27/07 04:38
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Its Possible,

Select the Faces,Edit->Manage Skins, Select the Skin,Edit->Create Six Side Mapping

Hope u Understand this short description

cYa Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: skins [Re: rvL_eXile] #132274
05/28/07 16:11
05/28/07 16:11
Joined: Oct 2003
Posts: 54
AIS_Rich Offline
Junior Member
AIS_Rich  Offline
Junior Member

Joined: Oct 2003
Posts: 54
If you have 2 seperate pics you can set this up in MED pretty easily. Open the model in med, go to 'Manage Skins'. You'll need to have to skins setup. If you have have skin0 there, just hit new skin to add skin1. Otherwise do it for both. Make sure you click the 'texture' box for both. In skin editor add one pic into each slot with file>import. Right now everything is assigned to the first skin. Select all the polys you want to be on the second pic, click 'skin1' in 'Manage skins' then click the 'set skin' button. Now those polys are assigned to the second skin.


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