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PH_WHEEL #134126
06/05/07 22:25
06/05/07 22:25
Joined: Mar 2004
Posts: 281
England
frescosteve Offline OP
Member
frescosteve  Offline OP
Member

Joined: Mar 2004
Posts: 281
England
hey, i am having trouble with PH_WHEEL. my set up is a box with four wheels around it. they each have their own action as does the box (car body). The problem is that the constraint doesn't do its job very well.. if the car lifted off the floor then dropped the wheels fly off and slowly come back into the car. plus if its firstly placed on the floor, the car body touches the floor and the wheels go through the floor :S I was wondering how to fix this or if there are any tutorials out there explaining how to create a car with individual wheel movements.

TIA frescosteve

Re: PH_WHEEL [Re: frescosteve] #134127
06/06/07 06:24
06/06/07 06:24
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
Sounds like there is no skycube...


no science involved
Re: PH_WHEEL [Re: fogman] #134128
06/07/07 05:25
06/07/07 05:25
Joined: Mar 2004
Posts: 281
England
frescosteve Offline OP
Member
frescosteve  Offline OP
Member

Joined: Mar 2004
Posts: 281
England
lol there is a sky cube... i am not that noobish I found the problem to be that I was using PH_CYLINDER i swapped it to PH_SPHERE and worked fine.

If anyone knows of tutorials for car physics please post the links.

Last edited by frescosteve; 06/07/07 05:26.
Re: PH_WHEEL [Re: frescosteve] #134129
06/07/07 06:51
06/07/07 06:51
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
There is a physics demo on the download page with full source for A6 pro users, with A7, the demo is automatically shipped, cause all editions are fully physics enabled.


Moderated by  HeelX, Spirit 

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