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add skin problem #134655
06/08/07 04:18
06/08/07 04:18
Joined: May 2005
Posts: 83
Texas
mocosgames Offline OP
Junior Member
mocosgames  Offline OP
Junior Member

Joined: May 2005
Posts: 83
Texas
The game studio manual says that New Skin "Adds a new skin after the selected skin, and opens the Skin Settings Panel.", but when I try to add a new skin it always adds it to the bottom of the list. It would be a big waste of time to add normal maps to my level models having to delete all the textures and remake them in the right order. I'm using Med 6.846.

Re: add skin problem [Re: mocosgames] #134656
06/08/07 05:23
06/08/07 05:23
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
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Joined: Mar 2006
Posts: 2,503
SC, United States
First skin will be at the top of list, the last at the bottom. So you don't need to change the order


xXxGuitar511
- Programmer
Re: add skin problem [Re: xXxGuitar511] #134657
06/08/07 16:02
06/08/07 16:02
Joined: Jan 2007
Posts: 1,619
Germany
Scorpion Offline
Serious User
Scorpion  Offline
Serious User

Joined: Jan 2007
Posts: 1,619
Germany
lol...as i read it...add skin problem
"so now my question is: how can i add a skin problem"

@topic
in the skin-settings you can set the texture of the skin, so i guess that few seconds are not "a big waste of time"...

Re: add skin problem [Re: Scorpion] #134658
06/09/07 02:46
06/09/07 02:46
Joined: May 2005
Posts: 83
Texas
mocosgames Offline OP
Junior Member
mocosgames  Offline OP
Junior Member

Joined: May 2005
Posts: 83
Texas
I have levels with over 30 textures already and i want to add normal maps for each one without having to delete the textures and remaking them in order and reapplying the textures. According to the manual I should be able to add skins after the selected one but it doesn't work.

Re: add skin problem [Re: mocosgames] #134659
06/09/07 08:59
06/09/07 08:59
Joined: Jun 2007
Posts: 63
Italy
Sonic220 Offline
Junior Member
Sonic220  Offline
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Joined: Jun 2007
Posts: 63
Italy
In stardard.wad select the favorite skin, then, this will go up >> right click >> Apply
(first you must select the object that will be red)
I use this metod Oo
http://img516.imageshack.us/img516/9550/textth3.gif

Last edited by Sonic220; 06/09/07 09:02.

~Vision Divine~
Re: add skin problem [Re: Sonic220] #134660
06/09/07 17:38
06/09/07 17:38
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
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xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
If your trying to add normalmaps into your WAD for normalmapping on your level, it doesn't work that way


xXxGuitar511
- Programmer
Re: add skin problem [Re: xXxGuitar511] #134661
06/09/07 21:31
06/09/07 21:31
Joined: May 2005
Posts: 83
Texas
mocosgames Offline OP
Junior Member
mocosgames  Offline OP
Junior Member

Joined: May 2005
Posts: 83
Texas
I'm using models for levels and I already have them made with a bunch of diffuse maps but each normal map has to be after the diffuse map and I'm trying to figure out how to arrange my textures without creating them in order.

Re: add skin problem [Re: mocosgames] #134662
06/10/07 05:00
06/10/07 05:00
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
Oh, I see now. Yes, that is a problem. Skin manager has an skin export option, so you won't have to remake each skin, however, it unfortunatly does not have an option for moving skins.

This "move skin order" thing would REALLY help, and would be no problem to add. I highly recommend you post this in the future section !


xXxGuitar511
- Programmer

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