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OhOh god, i need help - Reducing the memory used
#134700
06/08/07 08:31
06/08/07 08:31
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Joined: Oct 2006
Posts: 179
ExtraCortex
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I'm finishing my school map in 3D, but there's a problem, the map is huge, and there are too many models, the nexus needs to be above 90 (-nx 90) and i have clip_range set to 3000 with a white nice fog.
But the level is still too heavy when running, causing gliches and generating some script related time issues.
How can i make my map more playable without having to reduce the clip_range to 1 or make it all foggy, or delete objects?
Oh my god... i need to finish this in 2 hours..
Last edited by ExtraCortex; 06/08/07 08:47.
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Re: OhOh god, i need help... Oh my god... :O
[Re: ExtraCortex]
#134701
06/08/07 08:39
06/08/07 08:39
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Joined: Jul 2002
Posts: 4,436 Germany, Luebeck
Xarthor
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Posts: 4,436
Germany, Luebeck
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LOD but that might take longer than 2 hours. But you can write a simple action for all static objects that will switch them invisible when they are too far away from the camera.
Side note: Please use thread name which are more appropriated to your thread's topic in future. Thanks.
Last edited by Xarthor; 06/08/07 08:41.
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Re: OhOh god, i need help... Oh my god... :O
[Re: Xarthor]
#134703
06/08/07 08:49
06/08/07 08:49
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Joined: Oct 2006
Posts: 179
ExtraCortex
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Quote:
LOD but that might take longer than 2 hours. But you can write a simple action for all static objects that will switch them invisible when they are too far away from the camera.
Side note: Please use thread name which are more appropriated to your thread's topic in future. Thanks.
Doesnt the clip_range do that already? What's LOD?
Changed the name ![](/ubbthreads/images/graemlins/smile.gif)
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Re: OhOh god, i need help... Oh my god... :O
[Re: demiGod]
#134704
06/08/07 08:49
06/08/07 08:49
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Joined: Oct 2006
Posts: 179
ExtraCortex
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Quote:
Hey, if your map gives errors 2 hours before presentation that´s because you did something wrong recently, or did you had those problems for sometime?
It can be a bad script or something you changed in the last hours. What have you done?
Just added a few more objects, i mean, more than 300 objects.
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Re: OhOh god, i need help... Oh my god... :O
[Re: tompo]
#134707
06/08/07 10:26
06/08/07 10:26
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Joined: Aug 2000
Posts: 7,490
Orange Brat
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@ExtraCortex: Read the manual, front to back and back and again and then do it again a couple more times. It will eliminate a lot of potential questions like "what's LOD?" and other such miracles. ![](/ubbthreads/images/graemlins/wink.gif) That's why there's a manual, to help you out and tell you what the product does. If you still can't find out how to do something after searching the manual AND searching the forum, then post a question. I'm not saying this to be a jerk or to be mean, I'm saying it to be helpful. Take it as good advice from someone that has been here since 1999 and has seen and heard it all many, many times.
My User Contributions master list - my initial post links are down but scroll down page to find list to active links
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