Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
0 registered members (), 18,008 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 1 of 2 1 2
Test Level Shaders #136933
06/18/07 01:13
06/18/07 01:13
Joined: Jun 2003
Posts: 51
Ohio
Mantis1967 Offline OP
Junior Member
Mantis1967  Offline OP
Junior Member

Joined: Jun 2003
Posts: 51
Ohio
New sceen shot.
Please let me know what you think.




Imagination is more important than knowledge...
Re: Test Level Shaders [Re: Mantis1967] #136934
06/18/07 01:28
06/18/07 01:28
Joined: Oct 2005
Posts: 196
ambe Offline
Member
ambe  Offline
Member

Joined: Oct 2005
Posts: 196
looks a bit wet dont you think ?


- code monkey
Re: Test Level Shaders [Re: ambe] #136935
06/18/07 01:30
06/18/07 01:30
Joined: Jun 2003
Posts: 51
Ohio
Mantis1967 Offline OP
Junior Member
Mantis1967  Offline OP
Junior Member

Joined: Jun 2003
Posts: 51
Ohio
yeh, shiny tile floor.
Is it to much?


Imagination is more important than knowledge...
Re: Test Level Shaders [Re: Mantis1967] #136936
06/18/07 03:17
06/18/07 03:17
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

Expert
Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
i think it looks awesome! how did you do that?


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: Test Level Shaders [Re: Blink] #136937
06/18/07 06:35
06/18/07 06:35
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
...normal Mapping


xXxGuitar511
- Programmer
Re: Test Level Shaders [Re: xXxGuitar511] #136938
06/18/07 06:42
06/18/07 06:42
Joined: Jul 2002
Posts: 5,181
Austria
Blattsalat Offline
Senior Expert
Blattsalat  Offline
Senior Expert

Joined: Jul 2002
Posts: 5,181
Austria
what drunk guy did lay out that tiles? even by random spilling them onto the floor they would have been better lined up

too wet? dunno what you want to achieve. right now it looks like someone recentyl spilled out water onto them.

cheers


Models, Textures and Levels at:
http://www.blattsalat.com/
portfolio:
http://showcase.blattsalat.com/
Re: Test Level Shaders [Re: Blattsalat] #136939
06/18/07 06:44
06/18/07 06:44
Joined: Apr 2007
Posts: 582
Germany
Poison Offline
User
Poison  Offline
User

Joined: Apr 2007
Posts: 582
Germany
it looks awesome really awesome


Everything is possible, just Do it!
Re: Test Level Shaders [Re: Poison] #136940
06/18/07 14:52
06/18/07 14:52
Joined: Jun 2003
Posts: 51
Ohio
Mantis1967 Offline OP
Junior Member
Mantis1967  Offline OP
Junior Member

Joined: Jun 2003
Posts: 51
Ohio
I used a modified Parallax shader, it has Relief, Parallax, and Normal mapping fall back built in just incase you have a weak video card. It basically will work on vs1.1 / ps1.4 up to vs3.0 / ps3.0


Imagination is more important than knowledge...
Re: Test Level Shaders [Re: Mantis1967] #136941
06/18/07 15:01
06/18/07 15:01
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
looks like an empty room with a random tile texture that's far too much specularity applied, further it's unsharp due to the lack of anisotropic filtering. what's so awesome about it?

Re: Test Level Shaders [Re: Mantis1967] #136942
06/18/07 15:02
06/18/07 15:02
Joined: Mar 2006
Posts: 752
Portugal
demiGod Offline
User
demiGod  Offline
User

Joined: Mar 2006
Posts: 752
Portugal
I think the effect its very good, but who lined up those floor tiles must leave the alchool alright..

Page 1 of 2 1 2

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1