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normalmapping shader in fireworks #138007
06/25/07 16:32
06/25/07 16:32
Joined: Jun 2006
Posts: 60
Diceman Offline OP
Junior Member
Diceman  Offline OP
Junior Member

Joined: Jun 2006
Posts: 60
i tried to create a normalmappong texture in fireworks but it doesnt work right. does anyone know how to do this?

thanx


OldSkoolHippHoppWillPrevailOnceAgain!
Re: normalmapping shader in fireworks [Re: Diceman] #138008
06/25/07 16:50
06/25/07 16:50
Joined: Apr 2007
Posts: 582
Germany
Poison Offline
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Poison  Offline
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Joined: Apr 2007
Posts: 582
Germany
Have you play this fireworks at a modell??


Everything is possible, just Do it!
Re: normalmapping shader in fireworks [Re: Poison] #138009
06/25/07 18:07
06/25/07 18:07
Joined: Jun 2006
Posts: 60
Diceman Offline OP
Junior Member
Diceman  Offline OP
Junior Member

Joined: Jun 2006
Posts: 60
i mean the program by adobe/macromedia


OldSkoolHippHoppWillPrevailOnceAgain!
Re: normalmapping shader in fireworks [Re: Diceman] #138010
06/26/07 21:55
06/26/07 21:55
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
i know that texture maker can do it, but you'd have to buy it, another option would be Nvidia's melody:

Melody

although texture maker can make a normal map with just a texture


- aka Manslayer101

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