Hi everyone,
I've just started experimenting with stencil shadows, and I've run into a problem. I did a forum search and couldn't find anything, so if this has already been covered, then I apologize.
I have a few entities on top of a block-based table in a block-based level. I turned on the entities' shadows, using stencil shadows. The shadows themselves project perfectly...however, they project on the table top, and also on the floor directly below the table, hence the problem. It's as though the engine, in addition to projecting shadows onto the table, also projects the shadow onto the floor, as if the table isn't there. I emphasize that the table and floor are both blocks.
Do any of you have any idea why there would be two identical sets of shadows projected? Is it a problem with the table block being too thin? I tried increasing the size a bit, but it didn't help.
Thanks in advance for your help!
