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Resolution not changing! O_O #139240
07/03/07 06:31
07/03/07 06:31
Joined: Sep 2006
Posts: 106
FairyLand!!!
RruthH Offline OP
Member
RruthH  Offline OP
Member

Joined: Sep 2006
Posts: 106
FairyLand!!!
Hi!

I have this annoying problem. When I run my game in windowed mode, it sets to 800x600, which is good. But when running it in fullscreen, I get 1024x768!

O_O I dunno how that happened since I set my 'var video_mode to 7 (800x600)' in the display00.wdl script. I tried putting a video_set(800,600,32,1) on my 'main function', but it still gives 1024x on fullscreen mode.

Tried running it in both WED and SED but gives the same results. Searched the forums but didn't find the answer. Any idea what the problem could be? thanks!

I'm using A6 extra 6.60.

Re: Resolution not changing! O_O [Re: RruthH] #139241
07/03/07 06:41
07/03/07 06:41
Joined: Apr 2006
Posts: 58
Moerk Offline
Junior Member
Moerk  Offline
Junior Member

Joined: Apr 2006
Posts: 58
Isnīt video_switch the right command to change that?

if(video_switch(8,32,1) == 1)
{
video_switch(7,32,1);
}

I think this could solve your problem!

Greetings

edit:

From the Manual

"Like video_switch, but the width and height can now be set individually"

Last edited by Moerk; 07/03/07 06:43.
Re: Resolution not changing! O_O [Re: Moerk] #139242
07/03/07 08:00
07/03/07 08:00
Joined: Sep 2006
Posts: 106
FairyLand!!!
RruthH Offline OP
Member
RruthH  Offline OP
Member

Joined: Sep 2006
Posts: 106
FairyLand!!!
Hi Moerk!

I tried your solution and put it in my 'main' code. O_O
Unfortunately, the problem's still there. x_x

I can't really see what's causing this.
I dunno. I'll just try reinstalling 3dgs.

thanks for the reply

EDIT:
WOAH! So sorry! Looks like the code doesn't work when I put it BEFORE the
'level_load' function. I tried moving it AFTER level_load, and it worked!
woohooooo let's partaaay Thanks again!

Last edited by RruthH; 07/03/07 08:06.

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