I've been using pictures to make landscapes in MED, and I have a few questions...
1) If you check the warp animation box when you first open the picture, is it possible to get it to work properly when you run the game? So far my character has only stood there for a few seconds before falling through the ground.
2) Is there a way to make the terrains not look so spiky? Everything I have tried has only resulted in really bad looking places that seem to look worse than playstation 1 graphics.
3) How do I know how many pixels a skin should be for my terrain? Every skin I use just results in the terrain looking black at the end.
ad.3 - check if your bmap's size is power of 2. - check if all your landscape is textured in skin ediotor in med - check fog, maybe it's just a black fog