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Intense X Basic Completion Date #140300
07/10/07 09:33
07/10/07 09:33
Joined: Mar 2006
Posts: 59
O
ozziedave Offline OP
Junior Member
ozziedave  Offline OP
Junior Member
O

Joined: Mar 2006
Posts: 59
Hi Aris,

I like a few others purchased IntenseX Basic Beta, although I have
put together several levels the weapons do not follow through to
my other levels which leaves me in limbo at the moment.

When please will you release at least the completed IntenseX Basic version.

Re: Intense X Basic Completion Date [Re: ozziedave] #140301
07/21/07 15:37
07/21/07 15:37
Joined: Jul 2004
Posts: 1,205
Greece
LarryLaffer Offline
Serious User
LarryLaffer  Offline
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Joined: Jul 2004
Posts: 1,205
Greece
Hey ozzie,

Don't worry, i would never leave you hanging. Keep working on levels individually, and IntenseX Basic will be out soon. Check this thread:

http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/765644/an/0/page/0#Post765644

Aris


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Re: Intense X Basic Completion Date [Re: LarryLaffer] #140302
07/23/07 14:01
07/23/07 14:01
Joined: Oct 2005
Posts: 528
Italy
M
Mondivirtuali Offline
User
Mondivirtuali  Offline
User
M

Joined: Oct 2005
Posts: 528
Italy
A question: in the demo the avatar can shot to the barrel and make them move.

The comm edition of A7 does have an unlimited P engine , so , I assume that I could do the same in my games (using intense x) with the comm edition, also.
using the normal templates, the P objects react only using the rocket launcher
http://www.youtube.com/watch?v=JgDuGrE_Vzw
and I like to do a more realistic environment with many shootable objects.

Re: Intense X Basic Completion Date [Re: Mondivirtuali] #140303
07/25/07 14:47
07/25/07 14:47
Joined: Jul 2004
Posts: 1,205
Greece
LarryLaffer Offline
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LarryLaffer  Offline
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Joined: Jul 2004
Posts: 1,205
Greece
Definatelly. With A7 and IntenseX you can now push, punch, shoot, blow any model in the level, and have it react realistically.


INTENSE AI: Use the Best AI around for your games!
Join our Forums now! | Get Intense Pathfinding 3 Free!
Re: Intense X Basic Completion Date [Re: LarryLaffer] #140304
07/25/07 15:49
07/25/07 15:49
Joined: Oct 2005
Posts: 528
Italy
M
Mondivirtuali Offline
User
Mondivirtuali  Offline
User
M

Joined: Oct 2005
Posts: 528
Italy
Quote:

Definatelly. With A7 and IntenseX you can now push, punch, shoot, blow any model in the level, and have it react realistically.






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