Speaking of multitexture terrain shaders in mtlFX..
Has anyone gotten mtlFX.c to work properly? I get a number of errors trying to compile, the most interesting being one that says something along the lines of "error in effect; redefinition of matWorldView
float4x4 matWorldView;"
A quick scan of the files in the directory reveals that there is not a single occurrence of matWorldView in the files.
Perhaps I have something configured wrong, but it's late and I'm not at my dev computer so I thought I would at least see if anyone else had any problems.. I can post the other errors in the morning if it would help.
Thanks,
Last edited by mbartman; 07/19/07 07:35.